(Experimental)
- Visualize node tree in real time
- Edit node properties
call openForScene(ax::Scene*) in your onEnter overload and close in your onExit overload.
Dont forget to call Scene methods.
#include "Inspector/Inspector.h"
class MyScene : public ax::Scene {
void onEnter() override {
ax::Scene::onEnter();
ax::extension::Inspector::getInstance()->openForScene(this);
}
void onExit() override {
ax::extension::Inspector::getInstance()->close();
ax::Scene::onExit();
}
};