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ScriptedSequence.cpp
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729 lines (595 loc) Β· 32.3 KB
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#include "ScriptedSequence.h"
#include <limits>
#include <Snd/Utils.h>
#include <Sys/AssetFile.h>
#include <Sys/Json.h>
#include <Sys/MemBuf.h>
#include "../scene/SceneManager.h"
namespace ScriptedSequenceInternal {
const char *TrackTypeNames[] = {"actor", "camera"};
#if defined(__ANDROID__)
const char *MODELS_PATH = "./assets/models/";
const char *SOUNDS_PATH = "./assets/sounds/";
#else
const char *MODELS_PATH = "./assets_pc/models/";
const char *SOUNDS_PATH = "./assets_pc/sounds/";
#endif
} // namespace ScriptedSequenceInternal
const char *Eng::ScriptedSequence::ActionTypeNames[] = {"play", "look"};
Eng::ScriptedSequence::ScriptedSequence(Ren::Context &ren_ctx, Snd::Context &snd_ctx, Eng::SceneManager &scene_manager)
: ren_ctx_(ren_ctx), snd_ctx_(snd_ctx), scene_manager_(scene_manager) {
Reset();
}
void Eng::ScriptedSequence::Clear() {
name_.clear();
tracks_.clear();
actions_.clear();
choices_count_ = 0;
}
bool Eng::ScriptedSequence::Load(const std::string_view lookup_name, const Sys::JsObject &js_seq) {
using namespace ScriptedSequenceInternal;
Clear();
if (!lookup_name.empty()) {
lookup_name_ = lookup_name;
}
if (const size_t name_ndx = js_seq.IndexOf("name"); name_ndx < js_seq.Size()) {
const Sys::JsString &js_name = js_seq[name_ndx].second.as_str();
name_ = js_name.val;
}
if (const size_t tracks_ndx = js_seq.IndexOf("tracks"); tracks_ndx < js_seq.Size()) {
const Sys::JsArray &js_tracks = js_seq[tracks_ndx].second.as_arr();
tracks_.reserve(js_tracks.Size());
for (const Sys::JsElement &js_track_el : js_tracks.elements) {
const Sys::JsObject &js_track = js_track_el.as_obj();
tracks_.emplace_back();
Track &track = tracks_.back();
track.name = js_track.at("name").as_str().val;
track.type = eTrackType::Invalid;
track.target = js_track.at("target").as_str().val;
const Sys::JsString &js_track_type = js_track.at("type").as_str();
for (int i = 0; i < int(eTrackType::Invalid); i++) {
if (js_track_type.val == TrackTypeNames[i]) {
track.type = eTrackType(i);
break;
}
}
if (track.type == eTrackType::Invalid) {
ren_ctx_.log()->Error("Unknown track type %s.", js_track_type.val.c_str());
return false;
}
const Sys::JsArray &js_track_actions = js_track.at("actions").as_arr();
track.action_start = int(actions_.size());
track.action_count = int(js_track_actions.Size());
actions_.reserve(actions_.size() + track.action_count);
for (const Sys::JsElement &js_act_el : js_track_actions.elements) {
const Sys::JsObject &js_action = js_act_el.as_obj();
actions_.emplace_back();
SeqAction &action = actions_.back();
action.type = eActionType::Invalid;
const Sys::JsString &js_action_type = js_action.at("type").as_str();
for (int i = 0; i < int(eActionType::Invalid); i++) {
if (js_action_type.val == ActionTypeNames[i]) {
action.type = eActionType(i);
break;
}
}
if (action.type == eActionType::Invalid) {
ren_ctx_.log()->Error("Unknown action type %s.", js_action_type.val.c_str());
return false;
}
action.time_beg = js_action.at("time_beg").as_num().val;
if (const size_t time_end_ndx = js_action.IndexOf("time_end"); time_end_ndx < js_action.Size()) {
action.time_end = js_action[time_end_ndx].second.as_num().val;
} else {
// TODO: derive from audio length etc.
ren_ctx_.log()->Error("Action end_time is not set");
return false;
}
if (const size_t pos_beg_ndx = js_action.IndexOf("pos_beg"); pos_beg_ndx < js_action.Size()) {
const Sys::JsArray &js_pos_beg = js_action[pos_beg_ndx].second.as_arr();
action.pos_beg[0] = float(js_pos_beg[0].as_num().val);
action.pos_beg[1] = float(js_pos_beg[1].as_num().val);
action.pos_beg[2] = float(js_pos_beg[2].as_num().val);
if (const size_t pos_end_ndx = js_action.IndexOf("pos_end"); pos_end_ndx < js_action.Size()) {
const Sys::JsArray &js_pos_end = js_action[pos_end_ndx].second.as_arr();
action.pos_end[0] = float(js_pos_end[0].as_num().val);
action.pos_end[1] = float(js_pos_end[1].as_num().val);
action.pos_end[2] = float(js_pos_end[2].as_num().val);
} else {
memcpy(action.pos_end, action.pos_beg, 3 * sizeof(float));
}
} else {
action.pos_beg[0] = action.pos_beg[1] = action.pos_beg[2] = 0.0f;
memcpy(action.pos_end, action.pos_beg, 3 * sizeof(float));
}
if (const size_t rot_beg_ndx = js_action.IndexOf("rot_beg"); rot_beg_ndx < js_action.Size()) {
const Sys::JsArray &js_rot_beg = js_action[rot_beg_ndx].second.as_arr();
action.rot_beg[0] = float(js_rot_beg[0].as_num().val);
action.rot_beg[1] = float(js_rot_beg[1].as_num().val);
action.rot_beg[2] = float(js_rot_beg[2].as_num().val);
if (const size_t rot_end_ndx = js_action.IndexOf("rot_end"); rot_end_ndx < js_action.Size()) {
const Sys::JsArray &js_rot_end = js_action[rot_end_ndx].second.as_arr();
action.rot_end[0] = float(js_rot_end[0].as_num().val);
action.rot_end[1] = float(js_rot_end[1].as_num().val);
action.rot_end[2] = float(js_rot_end[2].as_num().val);
} else {
memcpy(action.rot_end, action.rot_beg, 3 * sizeof(float));
}
} else {
action.rot_beg[0] = action.rot_beg[1] = action.rot_beg[2] = 0.0f;
memcpy(action.rot_end, action.rot_beg, 3 * sizeof(float));
}
if (const size_t anim_ndx = js_action.IndexOf("anim"); anim_ndx < js_action.Size()) {
const Sys::JsString &js_action_anim = js_action[anim_ndx].second.as_str();
const std::string anim_path = std::string(MODELS_PATH) + js_action_anim.val;
Sys::AssetFile in_file(anim_path);
if (!in_file) {
ren_ctx_.log()->Error("Failed to load %s", anim_path.c_str());
return false;
}
const size_t in_file_size = in_file.size();
std::unique_ptr<uint8_t[]> in_file_data(new uint8_t[in_file_size]);
in_file.Read((char *)&in_file_data[0], in_file_size);
Sys::MemBuf mem = {&in_file_data[0], in_file_size};
std::istream in_file_stream(&mem);
action.anim = ren_ctx_.CreateAnimSequence(Ren::String{js_action_anim.val}, in_file_stream);
}
if (const size_t caption_ndx = js_action.IndexOf("caption"); caption_ndx < js_action.Size()) {
const Sys::JsString &js_caption = js_action[caption_ndx].second.as_str();
action.caption = js_caption.val;
}
if (const size_t sound_ndx = js_action.IndexOf("sound"); sound_ndx < js_action.Size()) {
const Sys::JsString &js_action_sound = js_action[sound_ndx].second.as_str();
const auto &name = js_action_sound.val;
// check if sound was alpready loaded
Snd::eBufLoadStatus status;
action.sound_ref = snd_ctx_.LoadBuffer(name, {}, {}, &status);
if (status == Snd::eBufLoadStatus::CreatedDefault) {
const std::string sound_path = std::string(SOUNDS_PATH) + name;
// TODO: CHANGE THIS!!!
Sys::AssetFile in_file(sound_path);
const size_t in_file_size = in_file.size();
std::unique_ptr<uint8_t[]> in_file_data(new uint8_t[in_file_size]);
in_file.Read((char *)&in_file_data[0], in_file_size);
Sys::MemBuf mem = {&in_file_data[0], in_file_size};
std::istream in_file_stream(&mem);
int channels, samples_per_sec, bits_per_sample;
std::unique_ptr<uint8_t[]> samples;
const int size =
Snd::LoadWAV(in_file_stream, channels, samples_per_sec, bits_per_sample, samples);
assert(size);
Snd::BufParams params;
int samples_count;
if (channels == 1 && bits_per_sample == 8) {
params.format = Snd::eBufFormat::Mono8;
samples_count = size;
} else if (channels == 1 && bits_per_sample == 16) {
params.format = Snd::eBufFormat::Mono16;
samples_count = size / 2;
} else {
ren_ctx_.log()->Error("Unsupported sound format in file %s (%i "
"channels, %i bits per sample)",
sound_path.c_str(), channels, bits_per_sample);
return false;
}
params.samples_per_sec = samples_per_sec;
action.sound_ref = snd_ctx_.LoadBuffer(name, {&samples[0], size}, params, &status);
assert(status == Snd::eBufLoadStatus::Found || status == Snd::eBufLoadStatus::CreatedFromData);
// action.sound_wave_tex = RenderSoundWave(name, &samples[0], samples_count, params);
}
}
if (const size_t sound_offset_ndx = js_action.IndexOf("sound_offset");
sound_offset_ndx < js_action.Size()) {
const Sys::JsNumber &js_action_sound_off = js_action[sound_offset_ndx].second.as_num();
action.sound_offset = js_action_sound_off.val;
} else {
action.sound_offset = 0.0;
}
if (const size_t dof_ndx = js_action.IndexOf("dof"); dof_ndx < js_action.Size()) {
const Sys::JsLiteral js_action_dof = js_action[dof_ndx].second.as_lit();
action.dof = (js_action_dof.val == Sys::JsLiteralType::True);
} else {
action.dof = false;
}
if (js_action.Has("fade_beg")) {
action.fade_beg = float(js_action.at("fade_beg").as_num().val);
action.fade_end = float(js_action.at("fade_end").as_num().val);
} else {
action.fade_beg = action.fade_end = 0.0f;
}
}
}
}
if (const size_t ending_ndx = js_seq.IndexOf("ending"); ending_ndx < js_seq.Size()) {
const Sys::JsObject &js_ending = js_seq[ending_ndx].second.as_obj();
end_time_ = js_ending.at("time_point").as_num().val;
if (const size_t choices_ndx = js_ending.IndexOf("choices"); choices_ndx < js_ending.Size()) {
const Sys::JsArray &js_choices = js_ending[choices_ndx].second.as_arr();
for (const Sys::JsElement &js_choice_el : js_choices.elements) {
const Sys::JsObject &js_choice = js_choice_el.as_obj();
SeqChoice &choice = choices_[choices_count_++];
choice.key = js_choice.at("key").as_str().val;
if (const size_t text_ndx = js_choice.IndexOf("text"); text_ndx < js_choice.Size()) {
choice.text = js_choice[text_ndx].second.as_str().val;
}
choice.seq_name = js_choice.at("sequence").as_str().val;
if (const size_t puzzle_ndx = js_choice.IndexOf("puzzle"); puzzle_ndx < js_choice.Size()) {
const Sys::JsString &js_choice_puz = js_choice[puzzle_ndx].second.as_str();
choice.puzzle_name = js_choice_puz.val;
}
}
}
if (const size_t choice_align_ndx = js_ending.IndexOf("choice_align"); choice_align_ndx < js_ending.Size()) {
const Sys::JsString &js_choice_align = js_ending[choice_align_ndx].second.as_str();
if (js_choice_align.val == "left") {
choice_align_ = eChoiceAlign::Left;
} else if (js_choice_align.val == "right") {
choice_align_ = eChoiceAlign::Right;
} else {
choice_align_ = eChoiceAlign::Center;
}
} else {
choice_align_ = eChoiceAlign::Center;
}
}
Reset();
return true;
}
void Eng::ScriptedSequence::Save(Sys::JsObject &js_seq) {
using namespace ScriptedSequenceInternal;
{ // write name
js_seq.Insert("name", Sys::JsString{name_});
}
{ // write tracks
Sys::JsArray js_tracks;
for (const Track &track : tracks_) {
Sys::JsObject js_track;
js_track.Insert("name", Sys::JsString{track.name});
js_track.Insert("type", Sys::JsString{TrackTypeNames[int(track.type)]});
js_track.Insert("target", Sys::JsString{track.target});
{ // write actions
Sys::JsArray js_actions;
for (int i = track.action_start; i < track.action_start + track.action_count; i++) {
const SeqAction &action = actions_[i];
Sys::JsObject js_action;
js_action.Insert("type", Sys::JsString{ActionTypeNames[int(action.type)]});
js_action.Insert("time_beg", Sys::JsNumber{action.time_beg});
js_action.Insert("time_end", Sys::JsNumber{action.time_end});
{ // write start pos
Sys::JsArray js_pos_beg;
js_pos_beg.Push(Sys::JsNumber{action.pos_beg[0]});
js_pos_beg.Push(Sys::JsNumber{action.pos_beg[1]});
js_pos_beg.Push(Sys::JsNumber{action.pos_beg[2]});
js_action.Insert("pos_beg", std::move(js_pos_beg));
}
if (action.pos_end[0] != action.pos_beg[0] || action.pos_end[1] != action.pos_beg[1] ||
action.pos_end[2] != action.pos_beg[2]) {
Sys::JsArray js_pos_end;
js_pos_end.Push(Sys::JsNumber{action.pos_end[0]});
js_pos_end.Push(Sys::JsNumber{action.pos_end[1]});
js_pos_end.Push(Sys::JsNumber{action.pos_end[2]});
js_action.Insert("pos_end", std::move(js_pos_end));
}
{ // write start rot
Sys::JsArray js_rot_beg;
js_rot_beg.Push(Sys::JsNumber{action.rot_beg[0]});
js_rot_beg.Push(Sys::JsNumber{action.rot_beg[1]});
js_rot_beg.Push(Sys::JsNumber{action.rot_beg[2]});
js_action.Insert("rot_beg", std::move(js_rot_beg));
}
if (action.rot_end[0] != action.rot_beg[0] || action.rot_end[1] != action.rot_beg[1] ||
action.rot_end[2] != action.rot_beg[2]) {
Sys::JsArray js_rot_end;
js_rot_end.Push(Sys::JsNumber{action.rot_end[0]});
js_rot_end.Push(Sys::JsNumber{action.rot_end[1]});
js_rot_end.Push(Sys::JsNumber{action.rot_end[2]});
js_action.Insert("rot_end", std::move(js_rot_end));
}
if (action.anim) {
const auto &[anim_main, anim_cold] = ren_ctx_.storages().anims[action.anim];
js_action.Insert("anim", Sys::JsString{anim_cold.name});
}
if (!action.caption.empty()) {
js_action.Insert("caption", Sys::JsString{action.caption});
}
if (action.sound_ref) {
js_action.Insert("sound", Sys::JsString{action.sound_ref->name()});
}
if (std::abs(action.sound_offset) > 0.001) {
js_action.Insert("sound_offset", Sys::JsNumber{action.sound_offset});
}
if (action.dof) {
js_action.Insert("dof", Sys::JsLiteral{Sys::JsLiteralType::True});
}
if (action.fade_beg != 0.0f || action.fade_end != 0.0f) {
js_action.Insert("fade_beg", Sys::JsNumber{(double)action.fade_beg});
js_action.Insert("fade_end", Sys::JsNumber{(double)action.fade_end});
}
js_actions.Push(std::move(js_action));
}
js_track.Insert("actions", std::move(js_actions));
}
js_tracks.Push(std::move(js_track));
}
js_seq.Insert("tracks", std::move(js_tracks));
}
{ // write ending
Sys::JsObject js_ending;
js_ending.Insert("time_point", Sys::JsNumber{end_time_});
Sys::JsArray js_choices;
for (int i = 0; i < choices_count_; i++) {
const SeqChoice &choice = choices_[i];
Sys::JsObject js_choice;
js_choice.Insert("key", Sys::JsString{choice.key});
if (!choice.text.empty()) {
js_choice.Insert("text", Sys::JsString{choice.text});
}
js_choice.Insert("sequence", Sys::JsString{choice.seq_name});
if (!choice.puzzle_name.empty()) {
js_choice.Insert("puzzle", Sys::JsString{choice.puzzle_name});
}
js_choices.Push(std::move(js_choice));
}
js_ending.Insert("choices", std::move(js_choices));
if (choice_align_ != eChoiceAlign::Center) {
js_ending.Insert("choice_align", Sys::JsString{choice_align_ == eChoiceAlign::Left ? "left" : "right"});
}
js_seq.Insert("ending", std::move(js_ending));
}
}
void Eng::ScriptedSequence::Reset() {
const Ren::StoragesRef &storages = ren_ctx_.storages();
const SceneData &scene = scene_manager_.scene_data();
// auto *transforms = (Transform *)scene.comp_store[CompTransform]->Get(0);
auto *drawables = (Eng::Drawable *)scene.comp_store[CompDrawable]->SequentialData();
auto *sounds = (Eng::SoundSource *)scene.comp_store[CompSoundSource]->SequentialData();
for (Track &track : tracks_) {
track.active_count = 0;
track.time_beg = std::numeric_limits<double>::max();
track.time_end = 0.0;
track.target_actor = scene_manager_.FindObject(track.target.c_str());
for (int i = track.action_start; i < track.action_start + track.action_count; i++) {
SeqAction &action = actions_[i];
action.is_active = false;
if (track.target_actor != 0xffffffff) {
SceneObject *actor = scene_manager_.GetObject(track.target_actor);
Eng::Drawable &dr = drawables[actor->components[CompDrawable]];
if (action.anim) {
Ren::MeshCold &target_mesh = storages.meshes[dr.mesh].second;
Ren::Skeleton &target_skel = target_mesh.skel;
action.anim_id = target_skel.AddAnimSequence(action.anim, storages.anims);
}
if (actor->comp_mask & CompSoundSourceBit) {
Eng::SoundSource &ss = sounds[actor->components[CompSoundSource]];
ss.snd_src.ResetBuffers();
}
} else if (track.type == eTrackType::Camera) {
if (action.anim) {
Ren::MeshCold &target_mesh = storages.meshes[scene_manager_.cam_rig()].second;
Ren::Skeleton &target_skel = target_mesh.skel;
action.anim_id = target_skel.AddAnimSequence(action.anim, storages.anims);
}
}
track.time_beg = std::min(track.time_beg, action.time_beg);
track.time_end = std::max(track.time_end, action.time_end);
}
}
}
void Eng::ScriptedSequence::Update(const double cur_time_s, bool playing) {
for (Track &track : tracks_) {
if (!track.active_count && (cur_time_s < track.time_beg || cur_time_s > track.time_end)) {
continue;
}
for (int i = track.action_start; i < track.action_start + track.action_count; i++) {
SeqAction &action = actions_[i];
if (cur_time_s >= action.time_beg) {
if (action.is_active) {
if (cur_time_s > action.time_end) {
// end action
action.is_active = false;
--track.active_count;
} else {
UpdateAction(track.target_actor, action, cur_time_s, playing);
}
} else {
if (cur_time_s <= action.time_end) {
// start action
action.is_active = true;
++track.active_count;
UpdateAction(track.target_actor, action, cur_time_s, playing);
}
}
}
}
}
}
void Eng::ScriptedSequence::UpdateAction(const uint32_t target_actor, SeqAction &action, double time_cur_s,
bool playing) {
const Ren::StoragesRef &storages = ren_ctx_.storages();
const SceneData &scene = scene_manager_.scene_data();
auto *transforms = (Eng::Transform *)scene.comp_store[CompTransform]->SequentialData();
auto *drawables = (Eng::Drawable *)scene.comp_store[CompDrawable]->SequentialData();
auto *anim_states = (Eng::AnimState *)scene.comp_store[CompAnimState]->SequentialData();
auto *sounds = (Eng::SoundSource *)scene.comp_store[CompSoundSource]->SequentialData();
const float t = float(time_cur_s - action.time_beg);
const float t_norm = t / float(action.time_end - action.time_beg);
const bool play_sound = playing || std::abs(t - last_t_) > 0.05;
last_t_ = t;
if (action.type == eActionType::Play) {
SceneObject *actor_obj = scene_manager_.GetObject(target_actor);
uint32_t invalidate_mask = 0;
{ // update position
Eng::Transform &tr = transforms[actor_obj->components[CompTransform]];
const Ren::Vec3f new_rot = Mix(Ren::MakeVec3(action.rot_beg), Ren::MakeVec3(action.rot_end), t_norm);
tr.world_from_object_prev = tr.world_from_object;
tr.world_from_object = Ren::Mat4f{1.0f};
tr.world_from_object =
Rotate(tr.world_from_object, new_rot[2] * Ren::Pi<float>() / 180.0f, Ren::Vec3f{0.0f, 0.0f, 1.0f});
tr.world_from_object =
Rotate(tr.world_from_object, new_rot[0] * Ren::Pi<float>() / 180.0f, Ren::Vec3f{1.0f, 0.0f, 0.0f});
tr.world_from_object =
Rotate(tr.world_from_object, new_rot[1] * Ren::Pi<float>() / 180.0f, Ren::Vec3f{0.0f, 1.0f, 0.0f});
const Ren::Vec3f new_pos = Mix(Ren::MakeVec3(action.pos_beg), Ren::MakeVec3(action.pos_end), t_norm);
memcpy(&tr.world_from_object[3][0], ValuePtr(new_pos), 3 * sizeof(float));
if (memcmp(ValuePtr(tr.world_from_object_prev), ValuePtr(tr.world_from_object), sizeof(Ren::Mat4f)) != 0) {
invalidate_mask |= CompTransformBit;
}
}
{ // update skeleton
Eng::Drawable &dr = drawables[actor_obj->components[CompDrawable]];
Eng::AnimState &as = anim_states[actor_obj->components[CompAnimState]];
// keep previous palette for velocity calculation
std::swap(as.matr_palette_curr, as.matr_palette_prev);
std::swap(as.shape_palette_curr, as.shape_palette_prev);
std::swap(as.shape_palette_count_curr, as.shape_palette_count_prev);
Ren::MeshCold &target_mesh = storages.meshes[dr.mesh].second;
Ren::Skeleton &target_skel = target_mesh.skel;
target_skel.UpdateAnim(action.anim_id, t, storages.anims);
target_skel.ApplyAnim(action.anim_id, storages.anims);
target_skel.UpdateBones(&as.matr_palette_curr[0]);
as.shape_palette_count_curr = target_skel.UpdateShapes(&as.shape_palette_curr[0]);
invalidate_mask |= CompDrawableBit;
}
if ((actor_obj->comp_mask & CompSoundSourceBit)) {
Eng::SoundSource &ss = sounds[actor_obj->components[CompSoundSource]];
if (action.sound_ref) {
const Eng::Transform &tr = transforms[actor_obj->components[CompTransform]];
if (std::abs(t - action.sound_offset - ss.snd_src.GetOffset()) > 0.05f) {
ss.snd_src.SetOffset(t - float(action.sound_offset));
}
const Ren::Vec4f pos = tr.world_from_object * Ren::Vec4f{0.0f, 1.0f, 0.0f, 1.0f};
ss.snd_src.set_position(ValuePtr(pos));
if (play_sound) {
if (t >= action.sound_offset && t < (action.sound_offset + action.sound_ref->GetDurationS())) {
if (ss.snd_src.GetState() != Snd::eSrcState::Playing ||
ss.snd_src.GetBuffer(0).index() != action.sound_ref.index()) {
ss.snd_src.SetOffset(t - float(action.sound_offset));
ss.snd_src.Stop();
ss.snd_src.SetBuffer(action.sound_ref);
ss.snd_src.Play();
}
} else {
if (ss.snd_src.GetBuffer(0).index() != action.sound_ref.index()) {
ss.snd_src.ResetBuffers();
}
}
} else {
ss.snd_src.Stop();
}
} else {
ss.snd_src.Stop();
}
}
scene_manager_.InvalidateObjects({&target_actor, 1}, invalidate_mask);
if (!action.caption.empty()) {
const double vis0 = std::min(std::max((action.time_end - time_cur_s) / 0.5, 0.0), 1.0);
const double vis1 = std::min(std::max((time_cur_s - action.time_beg) / 0.5, 0.0), 1.0);
const uint8_t caption_color[] = {255, 255, 255, uint8_t(std::min(vis0, vis1) * 255)};
push_caption_signal.FireN(action.caption.c_str(), caption_color);
}
} else if (action.type == eActionType::Look) {
Ren::Camera &cam = scene_manager_.main_cam();
Ren::MeshCold &cam_rig = storages.meshes[scene_manager_.cam_rig()].second;
Ren::Skeleton &cam_skel = cam_rig.skel;
if (action.anim) {
cam_skel.UpdateAnim(action.anim_id, t, storages.anims);
cam_skel.ApplyAnim(action.anim_id, storages.anims);
}
Ren::Mat4f matrices[4];
cam_skel.UpdateBones(matrices);
Ren::Mat4f cam_mat, target_mat;
cam_skel.bone_matrix("tip", cam_mat);
cam_skel.bone_matrix("target", target_mat);
const auto pos = Ren::Vec3d{cam_mat[3]};
const Ren::Vec3d trg = pos - Ren::Vec3d{cam_mat[2]};
cam.focus_depth = 3.0f;
cam.focus_distance = float(Distance(pos, Ren::Vec3d{target_mat[3]}));
cam.focus_far_mul = cam.focus_near_mul = action.dof ? 1.0f : 0.0f;
cam.fade = Ren::Mix(action.fade_beg, action.fade_end, t_norm);
cam.max_exposure = 32.0f;
scene_manager_.SetupView(pos, trg, Ren::Vec3f{0.0f, 1.0f, 0.0f}, cam.angle(), Ren::Vec2f{0.0f}, cam.gamma,
cam.min_exposure, cam.max_exposure);
Snd::Source &amb_sound = scene_manager_.ambient_sound();
if (action.sound_ref) {
amb_sound.set_position(ValuePtr(cam.world_position()));
if (play_sound) {
if (t >= action.sound_offset && t < (action.sound_offset + action.sound_ref->GetDurationS())) {
if (amb_sound.GetState() != Snd::eSrcState::Playing ||
amb_sound.GetBuffer(0).index() != action.sound_ref.index()) {
amb_sound.SetOffset(t - float(action.sound_offset));
amb_sound.Stop();
amb_sound.SetBuffer(action.sound_ref);
amb_sound.Play();
}
} else {
if (amb_sound.GetBuffer(0).index() != action.sound_ref.index()) {
amb_sound.ResetBuffers();
}
}
} else {
amb_sound.Stop();
}
} else {
amb_sound.Stop();
}
}
}
/*Ren::ImageRegionRef Eng::ScriptedSequence::RenderSoundWave(std::string_view name, const void *samples_data,
int samples_count, const Snd::BufParams ¶ms) {
{ // check if sound-wave picture was already loaded
Ren::eImgLoadStatus status;
Ren::ImageRegionRef ret = ren_ctx_.LoadImageRegion(name, {}, {}, ren_ctx_.current_cmd_buf(), &status);
if (status == Ren::eImgLoadStatus::Found) {
return ret;
}
}
const auto *samples_i8 = reinterpret_cast<const int8_t *>(samples_data);
const auto *samples_i16 = reinterpret_cast<const int16_t *>(samples_data);
const float duration_s = float(samples_count) / params.samples_per_sec;
const int tex_w = int(std::ceil(duration_s / SeqAction::SoundWaveStepS));
const int tex_h = 16;
const int tex_data_size = tex_w * tex_h * 4;
std::vector<uint8_t> tex_data(tex_data_size);
memset(&tex_data[0], 0x00, tex_data_size);
int tex_data_pos = 0;
for (int i = 0; i < samples_count; i += int(params.samples_per_sec * SeqAction::SoundWaveStepS)) {
int min_val = std::numeric_limits<int>::max(), max_val = std::numeric_limits<int>::lowest();
for (int j = 0; j < std::min(int(params.samples_per_sec * SeqAction::SoundWaveStepS), samples_count - i); j++) {
if (params.format == Snd::eBufFormat::Mono8) {
min_val = std::min(int(samples_i8[i + j]), min_val);
max_val = std::max(int(samples_i8[i + j]), max_val);
} else if (params.format == Snd::eBufFormat::Mono16) {
min_val = std::min(int(samples_i16[i + j]), min_val);
max_val = std::max(int(samples_i16[i + j]), max_val);
} else {
return {};
}
}
if (params.format == Snd::eBufFormat::Mono8) {
min_val = (min_val - std::numeric_limits<int8_t>::lowest()) * tex_h / std::numeric_limits<uint8_t>::max();
max_val = (max_val - std::numeric_limits<int8_t>::lowest()) * tex_h / std::numeric_limits<uint8_t>::max();
} else if (params.format == Snd::eBufFormat::Mono16) {
min_val = (min_val - std::numeric_limits<int16_t>::lowest()) * tex_h / std::numeric_limits<uint16_t>::max();
max_val = (max_val - std::numeric_limits<int16_t>::lowest()) * tex_h / std::numeric_limits<uint16_t>::max();
} else {
return {};
}
for (int j = 0; j < tex_h; j++) {
if (j >= min_val && j < max_val) {
const int k = 4 * (j * tex_w + tex_data_pos);
tex_data[k + 0] = tex_data[k + 1] = 0;
tex_data[k + 2] = 50;
tex_data[k + 3] = 255;
}
}
tex_data_pos++;
}
Ren::ImgParams p;
p.w = tex_w;
p.h = tex_h;
p.format = Ren::eFormat::RGBA8;
//Ren::eImgLoadStatus status;
//Ren::ImageRegionRef ret = ren_ctx_.LoadImageRegion(name, tex_data, p, ren_ctx_.current_cmd_buf(), &status);
//assert(status == Ren::eImgLoadStatus::CreatedFromData);
return ret;
}*/