About This Video
- Master Unity scripting using C# through step-by-step demonstrations
- Create enemy AI systems
- Script character animations
- Program directional and conditional sound effects as well as background music
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Writing a 3D space rail shooter in Three.js, Part 2
In the course of this 3 part article series, you will learn how to write a simple 3D space shooter game with Three.js. In this Part 2, we will add the spaceship and the asteroids for our game.
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This video course is for anyone who has at least a basic knowledge of programming and/or experience with Unity programming. If you have programming experience but haven't used Unity before, or if you have Unity programming skills and are looking to expand them, then this course is perfect for you.
Mastering Unity 4 Scripting will show you the ropes for all the tools you'll need to make just about any game. Whether it's 2D or 3D, a first-person shooter or puzzle game, everything you need to know, will be covered in this course.
Mastering Unity 4 Scripting will teach you everything you need to know in order to make a wide variety of games. This course covers valuable topics such as audio, animation, saving and loading data, as well as scripting behavioral artificial intelligence - all of which will be discussed in a systematic and simple series of videos.
This course begins by demonstrating how to program audio, then delves into AI scripting, and then wraps up with how to save and load data. Beginning with handling audio and sound effects, you then get into handling parallax backgrounds. After that, you will learn how to create an AI and character controller for a generic enemy. The course then wraps up by learning how to change levels and save/load data.
Mastering Unity 4 Scripting is a great course to learn all you need to get started with making your own games.
Packt video courses are designed to cover the breadth of the topic in short, hands-on, task-based videos. Each course is divided into short manageable sections, so you can watch the whole thing or jump to the bit you need. The focus is on practical instructions and screencasts showing you how to get the job done.
Anyone with a basic knowledge of programming and/or experience with Unity programming will find this course handy. Beginning with handling audio and sound effects, you will then get into handling parallax backgrounds. After that, you will learn how to create an AI and character controller for a generic enemy. The course then wraps up by teaching you how to change levels and save/load data - everything you need to get started with making your own games.
Kyle D'Aoust has been programming for about 10 years. In 2004, at the age of 14, he taught himself the C++ language. By the end of high school, he had learned Visual Basic and JavaScript as well. In college, he majored in game production and specialized in the Unity engine using C#.
After graduating from college, Kyle started his career with gamifying software. He is currently working as a Serious Games Developer at Quicken Loans, creating games used as training material.