Book Description
Hands-On GPU Programming with Python and CUDA hits the ground running: youโll start by learning how to apply Amdahlโs Law, use a code profiler to identify bottlenecks in your Python code, and set up an appropriate GPU programming environment. Youโll then see how to โqueryโ the GPUโs features and copy arrays of data to and from the GPUโs own memory.
As you make your way through the book, youโll launch code directly onto the GPU and write full blown GPU kernels and device functions in CUDA C. Youโll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, youโll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS.
With a solid background in place, you will now apply your new-found knowledge to develop your very own GPU-based deep neural network from scratch. Youโll then explore advanced topics, such as warp shuffling, dynamic parallelism, and PTX assembly. In the final chapter, youโll see some topics and applications related to GPU programming that you may wish to pursue, including AI, graphics, and blockchain.
By the end of this book, you will be able to apply GPU programming to problems related to data science and high-performance computing.