Learning Kotlin by building Android Applications

Learn programming in Kotlin including data types, flow control, lambdas, object-oriented, and functional programming while building 3 Android Apps

Learning Kotlin by building Android Applications

Eunice Adutwumwaa Obugyei, Natarajan Raman

Learn programming in Kotlin including data types, flow control, lambdas, object-oriented, and functional programming while building 3 Android Apps
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Book Details

ISBN 139781788474641
Paperback316 pages

Book Description

Today Kotlin is an official programming language for Android development and is widely adopted. Kotlin is expressive, concise, and powerful. It also ensures seamless interoperability with existing Android languages like JAVA and C++, which means that it's even easier for developers to use.

This book adopts a project-style approach, where we focus on teaching Android development by building three different Android Application: a Tic-Tac-Toe application, a location- based alarm and a To-Do list application.

The book begins by giving you a strong grasp of the Kotlin language and its APIs as a preliminary to building stunning applications for Android. You'll learn to set up an environment and as you progress through the chapters and the building of the different applications, the difficulty level will steadily grow.

The book also introduces you to the Android Studio IDE, which plays an integral role in Android Development. It covers Kotlin's basic programming concepts such as functions, lambdas, properties, object-oriented code, safety aspects and type parameterization, testing, and concurrency, and helps you write Kotlin code to production.

Finally, you'll be taken through the process of releasing your app on the Google Play Store. You will also be introduced to other app distribution channels such as Amazon App Store.

As a bonus chapter, you will also learn how to use the Google Faces API to detect faces and add fun functionalities.

Table of Contents

Chapter 2: Configuring Your Environment for Kotlin
Chapter 3: Data Types, Variables, and Constants
Chapter 4: Classes and Objects
Chapter 5: Type Checks and Null Safety
Chapter 9: Connecting the Outside World – Networking
Chapter 11: Persisting with Databases
Chapter 12: Setting Reminders for Tasks
Chapter 13: Testing and Continuous Integration
Chapter 15: Building an App Using the Google Faces API

What You Will Learn

  • Learn the basics of using the Android Studio IDE and a number of basic programming concepts in Kotlin
  • Discover Android development by building Android apps with Kotlin
  • Uncover some amazing features of Kotlin that give it the upper hand over Java
  • Learn about Kotlin interoperability with Java
  • Integrate Crashlytics for crash reporting and beta testing.
  • Use Google Location services and understand various APIs available for getting user location updates
  • Understand the principles of networking and communication.
  • Learn about the usage of third-party libraries for loading of data
  • Automate your build process with continuous integration tools

Authors

Table of Contents

Chapter 2: Configuring Your Environment for Kotlin
Chapter 3: Data Types, Variables, and Constants
Chapter 4: Classes and Objects
Chapter 5: Type Checks and Null Safety
Chapter 9: Connecting the Outside World – Networking
Chapter 11: Persisting with Databases
Chapter 12: Setting Reminders for Tasks
Chapter 13: Testing and Continuous Integration
Chapter 15: Building an App Using the Google Faces API

Book Details

ISBN 139781788474641
Paperback316 pages
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