Godot Engine

@godotengine

Godot is an advanced, feature-packed, multi-platform 2D and 3D open source game engine. It is developed by hundreds of contributors from all around the world!

Na Twitteri od: november 2009

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  1. Retweetol používateľ
    pred 9 hodinami

    A great update to Godot's Visual Shader editor is coming in 3.2, courtesy of ! It's both a huge usability improvement and includes many new features such as an Expression code to embed code in your graph.

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  2. Retweetol používateľ
    21. 5.

    's WebRTC interface is getting STUN/TURN, and multiple reliable or unreliable data channels. GDNative support for non-HTML5 platforms works as a drop-in library without extra config. Some hints on incoming support ;)

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  3. Retweetol používateľ
    30. 4.

    The just ended, let's see the nice entries made by users! Post a link to your entry and screenshot/GIF in this thread so that the community can find it :)

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  4. Retweetol používateľ
    27. 4.

    After a month and a half of work the team is proud to announce Godot 3.1.1! This release fixes an important security issue related to networking but also adds some nice new features to animation editor and fixes several other bugs!

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  5. 24. 4.

    Godot Engine 3.2 will finally get a new Android plugin system, allowing to easily download support for external SDKs (such as AdMob) directly from our Asset Library.

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  6. Retweetol používateľ
    23. 4.

    After a month and a half of work we're happy to announce the availability of 3.1.1-rc1. This is a release candidate for what will become 3.1.1-stable. Many bugfixes and improvements went in. Please join me in thanking our lovely contributors!

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  7. Retweetol používateľ
    19. 4.

    Godot is getting some WebRTC love! Check out the first progress report on the dev blog. More goodies to come including MultiplayerAPI support. A special thanks to and its Mission Parteners Program.

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  8. 16. 4.

    Godot 2019 showreel is out! More and more great games are being developed with Godot every year!

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  9. 15. 4.

    The State of Godot 2019, GDC "keynote" at Github HQ

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  10. Retweetol používateľ
    15. 4.

    Run animation cycle for Mousse! Her name is Mousse, did you know that? 😌 The necklace/cloth/tail animation are SUPER placeholder since they are going to have in-engine physics on Godot, but I couldn't bear to look at them frozen in place.

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  11. 14. 4.

    Follow Fernando (the very talented artist behind the Godot TPS demo) on his progress towards the new demo we are working on, which will be a lot more advanced! He is using to create his models and animations. He will answer your questions regarding his process too!

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  12. Retweetol používateľ
    14. 4.

    Here is Mousse, the character that you are going to control in the next Demo! Still basic and without textures since we are focusing on the animations to start prototyping! If you want to know about my process, feel free to ask 😀

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  13. 11. 4.

    Thank you ! We have been awarded $50,000 as part of the Mozilla Open Source Support Mission Partners program! We'll use these funds to port the Godot editor to the web, implement WebRTC and further networking features, and 3D demos!

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  14. Retweetol používateľ
    9. 4.

    Take the Godot 2MB Challenge now at

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  15. 1. 4.

    Today, we are proudly announcing that Godot Engine will also do an IPO and go public.

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  16. Retweetol používateľ
    29. 3.

    Just made a long overdue little update on AR and VR in

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  17. 26. 3.
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  18. Retweetol používateľ
    16. 3.

    Reaching 20k stars *and* sending out a big release (3.1) all in one week? You're doing great, community! 🌟

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  19. Retweetol používateľ
    14. 3.

    Thanks for featuring the 3.1 release on the homepage!

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  20. Retweetol používateľ
    13. 3.

    After a bit more than a year of work, Godot 3.1 stable is finally with us! New features and a ton of usability improvements in this release, as well as several thousand bugs fixed. Give it a try!

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