Android Programming with Kotlin for Beginners
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| About |
Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps. |
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| Page Count | 698 |
| Course Length | 20 hours 56 minutes |
| ISBN | 9781789615401 |
| Date Of Publication | 29 Apr 2019 |
| Attributes – a quick summary |
| Building a UI with CardView and ScrollView |
| Themes and material design |
| Creating a tablet emulator |
| Frequently asked question |
| Summary |
| The life and times of an Android app |
| A simplified explanation of the Android lifecycle |
| How we handle the lifecycle phases |
| The lifecycle demo app |
| Some other overridden functions |
| The structure of Kotlin code – revisited |
| Summary |
| All the Android UI elements are classes too |
| Kotlin interfaces |
| Using buttons and TextView widgets from our layout with a little help from interfaces |
| Nullability – val and var revisited |
| Summary |
| Declaring and initializing the objects from the layout |
| Creating UI widgets from pure Kotlin without XML |
| Exploring the palette – part 1 |
| Lambdas |
| Exploring the palette – part 2, and more lambdas |
| The widget exploration app |
| Coding the widget exploration app |
| Running the Widget Exploration app |
| Converting layouts to ConstraintLayout |
| Summary |
| Animations in Android |
| Animations demo app – introducing SeekBar |
| Frequently asked questions |
| Summary |