Chapter 1: Yes, There Is an App for That
An introduction to the Lean Startup methodology
Getting your users hooked on your app
Chapter 2: Lean Startup Primer
The Business Model Canvas
Example BMC - mobile marketplace app
Agile development and customer development
Chapter 3: Challenges in Applying Lean to Building Mobile Apps
Apple's App Store submission cycles
Inability to dynamically load libraries
Getting users to download an app
Chapter 4: An Agile Workflow in a Nutshell
Chapter 5: A Pragmatic Approach
How do you get started with nothing?
How to keep things well structured
Chapter 6: MVP is Always More Minimal Than You Think
Fail fast – validate everything
10 essential UX testing methods
Iterate and evolve - from viable to lovable
Chapter 7: Minimal Viable Product Case Studies
Fun with Charades - Initial vision
Chapter 8: Cloud Solutions for App Experiments
Do you need to create a backend yourself?
Canvapp - an Android MVP app using Firebase
Chapter 9: Native, Hybrid, or Cross-Platform
What are your technical requirements?
Native versus hybrid - the strengths and weaknesses
The ugly truth - a little hybrid doesn't hurt when you have clear goals
Making the final decision - factors to consider
Leveraging cross-platform development tools
How to choose the right tool
Chapter 10: There Is an API for That!
Chapter 11: Onboarding and Registration
What is user onboarding all about?
Show us what you have got
Continuous onboarding - complete the user profile later
Tell a story - an example onboarding app
Chapter 12: Do Things That Do Not Scale
What we mean by "things that do not scale"
How to acquire early adopters and establish a small-scale laboratory
How to transition from an unscalable MVP to scalable code
Chapter 13: Play Store and App Store Hacks
How do users find apps in the first place?
Chapter 14: A/B Testing Your App
Why do statistics matter?
Conversions and pirate metrics
Get to know your audience
Split testing can help us to improve our apps
Chapter 15: Growing Traction and Improving Retention
Handling an incoming notification
Chapter 16: Scaling Strategies
Make it scalable but do not scale it right away
Chapter 17: Monetization and Pricing Strategy
See how in-app purchases can be implemented
Applying a pricing strategy to your store listing
Chapter 18: Continuous Deployment
Continuous Deployment = Continuous Integration and Delivery
Repository and Git workflow
An example of a continuous workflow for an Android app
Using TeamCity as build agent
Automated deploy and delivery
Fastlane, alpha/beta Play Store, and iTunes beta
Chapter 19: Building an Unfair Advantage
Introduction - it's not just about your app
Protecting your work with IP laws
The network effect and platforms
Making use of vertical markets
Chapter 20: The Flyng Case Study
That sounds awesome, but what is Flyng?