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Gamedev.js a retweeté
We're back
with a new study case, dungeon RPG with pixel art. 
Do you enjoy this type of games?
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#gamedev#gamedevjs#Unity#indiegame#IndieGameDevpic.twitter.com/rGVGhQc1lRMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
Check out my first non-
@js13kGames game jam entry: https://mtmckenna.itch.io/alien-skull-snake … Stack was WebGL (leaning on gl-matrix--thanks,@Tojiro),#rxjs,@webpack, and@typescript Most assets were pulled from packs purchased over the years.@KalorianMarket#KalorianJampic.twitter.com/2ihJP9Ezz1Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
Lately i played around with some code architectures for a 2d platformer to make it simple extendable and maintainable. Think it worked out pretty well.
#gamedevjs#typescript#gamedev#pixijs You can find it here:https://github.com/Schr3da/platformer-concept-architecture …Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
Day 495 Part 4, Created the "call and response" logic for my simon game. Game not completed yet, but that logic was the biggest hurdle, a crazy mix of setInterval and setTimeout.
#100DaysOfCode#301DaysOfCode#gamedev#GameDevJS#webdevpic.twitter.com/SbXvcIBY5lMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
Big news:
@GrantForTheWeb#CFP is open! https://dev.end3r.com/2020/05/grant-for-the-web-cfp-is-open/ … Submit your#WebMonetization project ideas and get support from@coil/@mozilla/@creativecommons to make them happen. Planning#Web#gamedev stuff? Ping me if you need any help!#HTML5#JavaScript#XRP#XRPCommunitypic.twitter.com/1g5mzrcoJV
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Gamedev.js a retweeté
was a fun jam!
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Gamedev.js a retweeté
#Tetrivoice won best innovation in#GamedevJS Jam 2020! Kudos to all the winners, there were some really good games in this jam.https://twitter.com/Gamedevjs/status/1256907984913010688 …
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Gamedev.js a retweeté
Now, up to the Post Mortems! Who's in?
#GameDevJSMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
Wow, Interstellar Connection placed first!! Thank you to everyone who played and rated it.
It was so fun being part of #gamedevjs jam, there were a lot of really creative entries!https://twitter.com/gamedevjs/status/1256907984913010688 …
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#GamedevJS Jam 2020 winners announced! https://gamedevjs.com/competitions/gamedev-js-jam-2020-winners-announced/ … Congratulations@etc_celia@rose_abernathy and all devs who submitted, thank you!#gamedev#JavaScript#HTML5pic.twitter.com/lADET8CBF1
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Gamedev.js a retweeté
I made a sound board on CodePen that shows how to use ZzFX sounds on your website.
The are 21 different sound effects to show off some of the variety of what is possible.
https://codepen.io/KilledByAPixel/pen/BaowKzv …
@codepen#javascript#js13k#tinycode#gamedev#indiedev#creativecodingAfficher cette discussionMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
Issue #330 of
@GamedevJSWeekly newsletter about normal mapping, ZzFX updated, and sim-ecs is out - go check it! https://mailchi.mp/19894b972ba9/gamedevjsweekly330 … Subscribe: https://gamedevjsweekly.com/#HTML5#JavaScript#gamedevMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
The collector's edition of The Making of Prince of Persia book is out - https://gamedevjs.com/resources/the-collectors-edition-of-the-making-of-prince-of-persia-book-is-out/ …
#gamedevpic.twitter.com/Lgv5qLI9Gi
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Gamedev.js a retweeté
Major ZzFX update is live!

Generates sounds in real time without using wave files! New features include twice as many parameters, presets, improved compatibility, better UI, and micro version is under 1k!
https://github.com/KilledByAPixel/ZzFX …
#javascript#tinycode#js13k#gamedev#zzfxMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
The whole band together




Follow us for more content
Fav if you like
Retweet for your friends see
#gamedev#gamedevjs#Unity#indiegame#IndieGameDevpic.twitter.com/ck3aqXYfNRMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
#Hyperman's prototype that was submitted to#GameDevjs Jam: https://cantarim.itch.io/hyperman No gameplay yet, but there's a nice room to jump around and test game feel, animations and songs. I think I'll rewrite it in Lua, before resuming development.#gamedev#1bit@CantarimStudiosMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
Does your
#phaserjs game have blurry images and text on iPhone or MacBook?
Here's how you can use devicePixelRatio and 2x or 3x retina assets to keep your graphics crisp and clear!
https://youtu.be/o3y9Yjy6dy4
#html5#mobile#ios#gamedev#gamedevjspic.twitter.com/J6t8T27Pem
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Gamedev.js a retweeté
I love the rooms, the windows with stars and planet outside. The deco in the rooms is cool: lights, the cupboard with the mask, the elevator, the cryosleep pods

. My favourite is the music and speech bubbles
. Glad you had fun and learnt lots. Thnx for sharing, well done
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Gamedev.js a retweeté
#Tetrivoice Released for#gamedevjs Jam 2020! Tetrivoice is a 3D variation of#Tetris played with your voice. Play it for free in your browser on#itchio!#indiegameshttps://elocnat.itch.io/tetrivoiceAfficher cette discussionMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer -
Gamedev.js a retweeté
Yesterday I submitted my entry "Alpha Euphoria" to the
@Gamedevjs 2020 game jam. I had lots of fun learning new CSS properties. The game is a point and click adventure game. Read more about it here: https://lanceewing.itch.io/alpha-euphoria#gamedevjsMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
Le chargement semble prendre du temps.
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