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Remove unnecessary condition in collision_resolution method #2131

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marcoscannabrava commented Jun 17, 2020

Describe your change:

Removed unnecessary condition in looping hash inside collision_resolution method.

  • Add an algorithm?
  • Fix a bug or typo in an existing algorithm?
  • Documentation change?

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@@ -47,7 +47,7 @@ def _set_value(self, key, data):
def _collision_resolution(self, key, data=None):
new_key = self.hash_function(key + 1)

while self.values[new_key] is not None and self.values[new_key] != key:
while self.values[new_key] is not None:

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@mateuszz0000

mateuszz0000 Jun 23, 2020

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Why this condition is unnecessary?

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@marcoscannabrava

marcoscannabrava Jun 23, 2020

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I might be wrong so I'd appreciate if you could explain it to me or point me to any link.

  • How can a value be equal to a key? If it was, would it be a problem?

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@cclauss

cclauss Jun 23, 2020

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d = {0: 0, 1: 1, 2: 2} # is a dict where all keys equal their values.

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@marcoscannabrava

marcoscannabrava Jun 23, 2020

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In this example d = {0: 0, 1: 1, 2: 2} if I want to insert a new value and the hashing function somehow returns key=2.

  • Wouldn't we want to go into the loop to produce a new key so it doesn't collide with the key-value pair 2-2?
  • It wouldn't anyway because "is not None" is sufficient condition, right?
@itsvinayak itsvinayak requested review from cclauss and mateuszz0000 Jun 30, 2020
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