MovingBlocks / Terasology Public
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Game screen goes Black
Good First Issue
Size: S
Topic: Rendering
Type: Bug
#4929
opened Oct 23, 2021 by
Ln11211
Universal Setup Crash
Category: Crash
Status: Needs Author Input
Type: Bug
#4926
opened Oct 15, 2021 by
DanTheDood
FacetProvider requirements should be verified
Good First Issue
Size: S
Topic: WorldGen
Type: Bug
#4924
opened Oct 7, 2021 by
keturn
Make new server NIC filtering configurable
Good First Issue
Size: S
Topic: Architecture
Type: Chore
Type: Refactoring
#4920
opened Oct 3, 2021 by
Cervator
Harden against showing corrupted save games on the selection screen
Category: Crash
Good First Issue
Size: S
Topic: UI/UX
Type: Bug
#4912
opened Sep 25, 2021 by
Cervator
Game Crashes When I Click Single Player
Category: Crash
Status: Needs Author Input
Type: Bug
#4910
opened Sep 19, 2021 by
runlevel-4
Game crash from damage indicator UI in some cases
Size: S
Topic: UI/UX
Type: Bug
#4909
opened Sep 18, 2021 by
Cervator
auto-arranging code to satisfy CheckStyle DeclarationOrder
Size: S
#4908
opened Sep 13, 2021 by
keturn
World Generation is slow and errorneous in multiplayer
Multiplayer
Topic: Rendering
Type: Bug
#4877
opened Aug 29, 2021 by
skaldarnar
Models are missing animations in multiplayer
Multiplayer
Status: Needs Investigation
Topic: Rendering
Type: Bug
#4876
opened Aug 29, 2021 by
skaldarnar
Fluid module needed rebuilding (fill bucket with water in Josharias' Survival)
#4874
opened Aug 28, 2021 by
mkienenb
HUD Concept in NUIManager
Size: S
Status: Needs Discussion
Status: Needs Investigation
Topic: UI/UX
#4866
opened Aug 24, 2021 by
skaldarnar
1 task
build: disentangle gradle & IDE build outputs
Category: Build/CI
Topic: Stabilization
#4861
opened Aug 21, 2021 by
keturn
build: replace gradle syncAssets with gestalt ModuleFileSources
Category: Build/CI
Topic: Stabilization
#4860
opened Aug 21, 2021 by
keturn
Broken ContainerScreen / CharacterComponent's interaction targets out of sync
Multiplayer
Topic: UI/UX
Type: Bug
#4838
opened Aug 8, 2021 by
skaldarnar
bug(i18n): Changing the language only works after restart
Topic: UI/UX
Type: Bug
#4837
opened Aug 6, 2021 by
skaldarnar
Over-exposure with Volumetric Fog + Light Shafts
Topic: Rendering
Type: Bug
#4835
opened Jul 29, 2021 by
skaldarnar
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