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LasseHenrich/README.md

M.Sc. Computer Science student at TU Berlin and former Frontend Software Engineer at Mercedes-Benz Tech Innovation. Passionate about AI Research, Procedural Content Generation, and Game Development. My research on generating race tracks has been published and presented at IEEE and ACM SIGGRAPH conferences. More in the making...

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  1. volume-filling-surfaces volume-filling-surfaces Public

    A novel algorithm for generating closed surfaces that fill a given volume with a given radius

    C++

  2. racetrack-generation racetrack-generation Public

    Unity project for generating closed, arcade-like and highly customizable race tracks.

    C# 5 2

  3. majohab/Doomstein98 majohab/Doomstein98 Public

    Webengineering Projekt Semester 4. Webapp Multiplayer Shooter in Doom/Wolfenstein style.

    Python 2

  4. aise-project-group-11 aise-project-group-11 Public

    Messy Genetic Algorithm for Automated Web UI Testing

    Python 3 1

  5. majohab/ProjectDistSystems majohab/ProjectDistSystems Public

    Project for distributed systems lecture

    Python

  6. safe-chat safe-chat Public

    chat room with automatic abuse detector and conversational agent (AI AI AI)

    Python