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Pixels In The Space ๐Ÿš€

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Description ๐Ÿ“„

A simple Shoot em up, developed in C# with Unity.

Table of Contents ๐Ÿ“œ

Installation ๐Ÿ”ง

To build and run the game from the source code, follow these steps:

  1. Clone the repository to your local machine using Git:

https://github.com/QuantumRevenant/PixelsInTheSpace.git

  1. Open the project in Unity.
  2. Build the game for your desired platform (e.g., Windows, macOS, Linux, etc.) using Unity's build settings.
  3. Once the build is complete, you can find the executable in the specified output folder.

โš ๏ธ We don't have releases yet, only the legacy version in Itch.io (It is a compiled version without code).

Usage ๐ŸŽฎ

To play the game, you can download the latest build from my Itch.io page.

Simply download the appropriate build for your platform and run the game executable.

Enjoy playing Pixels in the Space!

โš ๏ธ We don't have releases yet, only the legacy version in Itch.io (It is a compiled version without code).

Contributing ๐Ÿค

See CONTRIBUTING.

License ๐Ÿ“

This project is licensed under the MIT License - see the LICENSE file for details.

Contact โœ‰๏ธ

If you have any questions or feedback, feel free to reach out:

  • Twitter
  • GitHub

Notice โš ๏ธ

This codebase and documentation are primarily in Spanish or a mix of Spanish and English. If you plan to use this code in a different programming language (e.g., C++ or Java), please make the necessary changes accordingly.

Contributors ๐Ÿ‘ฅ

Resources used from Third Parties

This game uses the following MIT licensed code:

Special thanks to the creators of these materials!

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