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haagensen.me


🎭 Player Head Display

  • Player Skins
    Displays each player’s skin instead of the default waypoint icon.
  • Distance-Based Scaling
    Heads scale dynamically with distanceβ€”just like vanilla waypoints.
  • Resizable Heads
    Adjust the size of player heads to your preference.
Player Heads

🎨 Team Border System

  • Customizable Borders
    Add colored outlines around player heads based on their team colour.
  • Border Thickness
    Choose from four presets:
    • Thin (0.3px)
    • Medium (0.5px)
    • Normal (1.0px) (default)
    • Thick (2.0px)
  • Automatic Colour Detection
    Pulls team colours directly from the scoreboard.
  • Toggleable
    Enable or disable borders as needed.
Team Borders

πŸ“ Player Name Display

Control when player names appear above heads (within simulation range):

Option Description
Never (default) No names on the locator bar.
Always Names permanently visible above all player heads.
Looking At Names appear only when you look within a 30Β° cone at a player.
Player List Names show when the in-game player list is open.

Name Colouring
If team borders are enabled, names will adopt the corresponding team colour automatically.

Player Names

🎯 Advanced Player Filtering

choose whose heads appear on your locator bar, both heads and vanilla waypoints:

  • All Players (default)
    Show everyone.
  • Include Only
    Display only the players listed in your filter.
  • Exclude Only
    Hide only the players listed, showing all others.

Filter Syntax

  • Separate names by commas (,), semicolons (;), colons (:), or periods (.).

Example:
Jeb_, Dinnerbone; LadyAgnes


πŸ”— Dependencies

Required

Fabric API Cloth Config API

Optional (Recommended)

Mod Menu

πŸ‘₯ Credits

  • Original Head Rendering Concept & Code: MCRcortex

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