- Player Skins
Displays each playerβs skin instead of the default waypoint icon. - Distance-Based Scaling
Heads scale dynamically with distanceβjust like vanilla waypoints. - Resizable Heads
Adjust the size of player heads to your preference.
- Customizable Borders
Add colored outlines around player heads based on their team colour. - Border Thickness
Choose from four presets:Thin (0.3px)Medium (0.5px)Normal (1.0px)(default)Thick (2.0px)
- Automatic Colour Detection
Pulls team colours directly from the scoreboard. - Toggleable
Enable or disable borders as needed.
Control when player names appear above heads (within simulation range):
| Option | Description |
|---|---|
| Never | (default) No names on the locator bar. |
| Always | Names permanently visible above all player heads. |
| Looking At | Names appear only when you look within a 30Β° cone at a player. |
| Player List | Names show when the in-game player list is open. |
Name Colouring
If team borders are enabled, names will adopt the corresponding team colour automatically.
choose whose heads appear on your locator bar, both heads and vanilla waypoints:
- All Players (default)
Show everyone. - Include Only
Display only the players listed in your filter. - Exclude Only
Hide only the players listed, showing all others.
Filter Syntax
- Separate names by commas (
,), semicolons (;), colons (:), or periods (.).
Example:
Jeb_, Dinnerbone; LadyAgnes
- Original Head Rendering Concept & Code: MCRcortex


