Rapid Engine is a game engine featuring a visual node-based scripting language called CoreGraph. Written in C with the Raylib library
-
Updated
Oct 17, 2025 - C
Rapid Engine is a game engine featuring a visual node-based scripting language called CoreGraph. Written in C with the Raylib library
Balanced Binary Search Tree. The height difference of the left and right subtrees must not differ by more than one unit, that is, the balancing factor of each subtree must be -1,0 or 1.
Add a description, image, and links to the node-based topic page so that developers can more easily learn about it.
To associate your repository with the node-based topic, visit your repo's landing page and select "manage topics."