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In order to represent time in relation to named timeline ranges, we have two options:
Represent as absolute progress from the start of the range, in units consistent with the overall timeline (i.e. equivalent to currentTime).
Represent as percentage progress between the start and end of the range.
If we consider its default behavior as returning the time with respect to a timeline range that encompasses the entire timeline, the current definition for getCurrentTime() switches between the two modes depending on whether you specify a range name or not. (!)
This doesn't feel unnatural to scroll timelines, because their “absolute timeline units” are percentages of the timeline (which itself has a finite range)... We would probably have noticed the discrepency sooner if they used length-based time. :/
But it runs into problems if we extend the named timeline concept to other types of timelines, such as time-based timelines. These bring in (potentially) two differences:
Their absolute time is not a percentage, but an absolute unit.
They might possibly not be finite?
I think we might want to rethink this API. Some possible options:
Define two APIs, one that returns percentage progress and one that returns absolute progress (i.e. units compatible with currentTime) in relation to a named range.
Define a single API that can return either percentage progress or absolute progress depending on its arguments.
I'm not sure which direction we want to go... @bramus, thoughts?
In order to represent time in relation to named timeline ranges, we have two options:
If we consider its default behavior as returning the time with respect to a timeline range that encompasses the entire timeline, the current definition for
getCurrentTime()switches between the two modes depending on whether you specify a range name or not. (!)This doesn't feel unnatural to scroll timelines, because their “absolute timeline units” are percentages of the timeline (which itself has a finite range)... We would probably have noticed the discrepency sooner if they used length-based time. :/
But it runs into problems if we extend the named timeline concept to other types of timelines, such as time-based timelines. These bring in (potentially) two differences:
I think we might want to rethink this API. Some possible options:
currentTime, and name it accordingly as @birtles suggests in [scroll-animations-1] Animation.getCurrentTime is easily confused with Animation.currentTime #8201.currentTime) in relation to a named range.I'm not sure which direction we want to go... @bramus, thoughts?